Attacks
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Vine Whip | ![]() | ![]() | 45 | 100 | 25 | -- | ||
The target is struck with slender, whiplike vines to inflict damage. | |||||||||
7 | Growth | ![]() | ![]() | -- | -- | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
11 | Wrap | ![]() | ![]() | 15 | 90 | 20 | 100 | ||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
13 | Sleep Powder | ![]() | ![]() | -- | 75 | 15 | -- | ||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||
15 | Poison Powder | ![]() | ![]() | -- | 75 | 35 | -- | ||
The user scatters a cloud of poisonous dust that poisons the target. | |||||||||
17 | Stun Spore | ![]() | ![]() | -- | 75 | 30 | -- | ||
The user scatters a cloud of numbing powder that paralyzes the target. | |||||||||
23 | Acid | ![]() | ![]() | 40 | 100 | 30 | 10 | ||
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. | |||||||||
27 | Knock Off | ![]() | ![]() | 65 | 100 | 20 | -- | ||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||||||
29 | Sweet Scent | ![]() | ![]() | -- | 100 | 20 | -- | ||
A sweet scent that harshly lowers opposing Pokémon's evasiveness. | |||||||||
35 | Gastro Acid | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | |||||||||
39 | Razor Leaf | ![]() | ![]() | 55 | 95 | 25 | -- | ||
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. | |||||||||
41 | Poison Jab | ![]() | ![]() | 80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
47 | Slam | ![]() | ![]() | 80 | 75 | 20 | -- | ||
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
50 | Wring Out | ![]() | ![]() | ?? | 100 | 5 | -- | ||
The user powerfully wrings the target. The more HP the target has, the greater the move's power. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | ![]() | ![]() | -- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM09 | Venoshock | ![]() | ![]() | 65 | 100 | 10 | -- | ||
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
TM10 | Hidden Power | ![]() | ![]() | 60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() | ![]() | -- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM17 | Protect | ![]() | ![]() | -- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM21 | Frustration | ![]() | ![]() | ?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solar Beam | ![]() | ![]() | 120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM27 | Return | ![]() | ![]() | ?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() | ![]() | -- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() | ![]() | -- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 100 | 10 | 30 | ||
Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
TM42 | Facade | ![]() | ![]() | 70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() | ![]() | -- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() | ![]() | -- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() | ![]() | 60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Round | ![]() | ![]() | 60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM53 | Energy Ball | ![]() | ![]() | 90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM75 | Swords Dance | ![]() | ![]() | -- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM83 | Infestation | ![]() | ![]() | 20 | 100 | 20 | 100 | ||
The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
TM84 | Poison Jab | ![]() | ![]() | 80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() | ![]() | ?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() | ![]() | -- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() | ![]() | -- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM96 | Nature Power | ![]() | ![]() | -- | -- | 20 | -- | ||
This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() | ![]() | -- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Encore | ![]() | ![]() | -- | 100 | 5 | -- | Details | |
The user compels the target to keep using the move it encored for three turns. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | Details | |
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Leech Life | ![]() | ![]() | 80 | 100 | 10 | -- | Details | |
The user drains the target's blood. The user's HP is restored by half the damage taken by the target. | ||||||||
Ingrain | ![]() | ![]() | -- | -- | 20 | -- | Details | |
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | ||||||||
Magical Leaf | ![]() | ![]() | 60 | -- | 20 | -- | Details | |
The user scatters curious leaves that chase the target. This attack never misses. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
Tickle | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Weather Ball | ![]() | ![]() | 50 | 100 | 10 | -- | Details | |
This attack move varies in power and type depending on the weather. | ||||||||
Bullet Seed | ![]() | ![]() | 25 | 100 | 30 | -- | Details | |
The user forcefully shoots seeds at the target two to five times in a row. | ||||||||
Natural Gift | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | Details | |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Clear Smog | ![]() | ![]() | 50 | -- | 15 | -- | Details | |
The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | ||||||||
Power Whip | ![]() | ![]() | 120 | 85 | 10 | -- | Details | |
The user violently whirls its vines, tentacles, or the like to harshly lash the target. | ||||||||
Acid Spray | ![]() | ![]() | 40 | 100 | 20 | 100 | Details | |
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat. | ||||||||
Belch | ![]() | ![]() | 120 | 90 | 10 | -- | Details | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||||||||
Strength Sap USUM Only | ![]() | ![]() | -- | 100 | 10 | 100 | Details | |
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Bind | ![]() | ![]() | 15 | 85 | 20 | 100 | ||
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Knock Off | ![]() | ![]() | 65 | 100 | 20 | -- | ||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Gastro Acid | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | ![]() | ![]() ![]() | 160(Phy)/190(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() | ![]() ![]() | 160(Phy)/190(Spe) | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() | ![]() ![]() | 160(Phy)/100(Spe) | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() | ![]() ![]() | 190(Phy)/190(Spe) | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() | ![]() | 120 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | ![]() | ![]() | 190 | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse Gen V or earlier | ![]() | ![]() | 140 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Flash | ![]() | ![]() | -- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() | ![]() | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Cut | ![]() | ![]() | 50 | 95 | 30 | -- | Gen VI HM01 | ||
The target is cut with a scythe or claw. | |||||||||
Secret Power | ![]() | ![]() | 70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | ![]() | ![]() | -- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() | ![]() | -- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Sucker Punch | ![]() | ![]() | 70 | 100 | 5 | -- | Move Tutor - PtHGSS | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() | ![]() | -- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Curse | ![]() | ![]() | -- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Take Down | ![]() | ![]() | 90 | 85 | 20 | -- | Gen I TM09 | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Rage | ![]() | ![]() | 20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Mega Drain | ![]() | ![]() | 40 | 100 | 15 | -- | Gen I TM21 | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Bide | ![]() | ![]() | ?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 300 | 50 | 75 | 35 | 70 | 30 | 40 | |
Max Stats Hindering Nature | Lv. 50 | 110 - 157 | 72 - 114 | 36 - 78 | 67 - 109 | 31 - 73 | 40 - 82 |
Lv. 100 | 210 - 304 | 139 - 224 | 67 - 152 | 130 - 215 | 58 - 143 | 76 - 161 | |
Max Stats Neutral Nature | Lv. 50 | 110 - 157 | 80 - 127 | 40 - 87 | 75 - 122 | 35 - 82 | 45 - 92 |
Lv. 100 | 210 - 304 | 155 - 249 | 75 - 169 | 145 - 239 | 65 - 159 | 85 - 179 | |
Max Stats Beneficial Nature | Lv. 50 | 110 - 157 | 88 - 139 | 44 - 95 | 82 - 134 | 38 - 90 | 49 - 101 |
Lv. 100 | 210 - 304 | 170 - 273 | 82 - 185 | 159 - 262 | 71 - 174 | 93 - 196 |