TM# | Name | Effect | Location |
TM01 | Hone Claws | The user sharpens its claws to boost its attack stat and accuracy. | Slateport City Marketplace |
TM02 | Dragon Claw | The user slashes the target with huge, sharp claws. | Meteor Falls - You must have Waterfall and the Rain Badge |
TM03 | Psyshock | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | Pacifidlog Town - SE House |
TM04 | Calm Mind | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Mossdeep City Pokemon Gym |
TM05 | Roar | The target is scared off and replaced by another Pokemon in its party. In the wild, the battle ends. | Route 114 - Old man with Poochyena |
TM06 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Fiery Path |
TM07 | Hail | The user summons a hailstorm lasting five turns. It damages all Pokemon except the Ice type. | Shoal Cave |
TM08 | Bulk Up | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Dewford Town Pokemon Gym |
TM09 | Venoshock | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | Mauville City Poke Mart |
TM10 | Hidden Power | A unique attack that varies in type and intensity depending on the Pokemon using it. | Fortree City |
TM11 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Route 120 |
TM12 | Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | Trick House (First Visit) |
TM13 | Ice Beam | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | Sea Mauville |
TM14 | Blizzard | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | Lilycove City Department Store |
TM15 | Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | Lilycove City Department Store |
TM16 | Light Screen | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Lilycove City Department Store |
TM17 | Protect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Lilycove City Department Store |
TM18 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Sea Mauville |
TM19 | Roost | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | Fortree City Pokemon Gym |
TM20 | Safeguard | The user creates a protective field that prevents status problems for five turns. | Lilycove City Department Store |
TM21 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Pacifidlog Town - SW House |
TM22 | Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | Safari Zone |
TM23 | Smack Down | The user throws a stone or projectile to attack an opponent. A flying Pokemon will fall to the ground when hit. | Meteor Falls |
TM24 | Thunderbolt | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | Mauville Hills - From Wattson after checking out New Mauville. |
TM25 | Thunder | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | Lilycove City Department Store |
TM26 | Earthquake | The user sets off an earthquake that strikes those around it. | Seafloor Cavern |
TM27 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Pacifidlog Town - SW House |
TM28 | Dig | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | Route 114 - Fossil Maniac's House |
TM29 | Psychic | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | Victory Road |
TM30 | Shadow Ball | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | Mt. Pyre |
TM31 | Brick Break | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | Sootopolis City - Given by Black Belt after Ancient Pokemon Battle. |
TM32 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Route 113 |
TM33 | Reflect | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | Lilycove City Department Store |
TM34 | Sludge Wave | It swamps the area around the user with a giant sludge wave. It may also poison those hit. | Route 132 |
TM35 | Flamethrower | The target is scorched with an intense blast of fire. It may also leave the target with a burn. | Victory Road |
TM36 | Sludge Bomb | Unsanitary sludge is hurled at the target. It may also poison the target. | Dewford Hall in Dewford Town |
TM37 | Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Desert area of Route 111 |
TM38 | Fire Blast | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | Lilycove City Department Store |
TM39 | Rock Tomb | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | Rustboro City Pokemon Gym |
TM40 | Aerial Ace | The user confounds the target with speed, then slashes. The attack lands without fail. | Mauville City Poke Mart |
TM41 | Torment | The user torments and enrages the target, making it incapable of using the same move twice in a row. | Slateport City Pokemon Contest Hall |
TM42 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Mauville City Poke Mart |
TM43 | Flame Charge | The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | Jagged Path |
TM44 | Rest | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | Lilycove City eastern house |
TM45 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Verdanturf Town Pokemon Contest Hall |
TM46 | Thief | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | Slateport City Oceanic Museum |
TM47 | Low Sweep | The user attacks the target's legs swiftly, reducing the target's Speed stat. | Mauville City Poke Mart |
TM48 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Mauville City Crooner's Cafe |
TM49 | Echoed Voice | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | Route 104 |
TM50 | Overheat | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | Lavaridge Town Pokemon Gym |
TM51 | Steel Wing | The target is hit with wings of steel. It may also raise the user's Defense stat. | Granite Cave |
TM52 | Focus Blast | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | Lilycove City Department Store |
TM53 | Energy Ball | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | Safari Zone - Need Both Acro and Mach Bike modes |
TM54 | False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Rustboro City Poke Mart |
TM55 | Scald | The user shoots boiling hot water at its target. It may also leave the target with a burn. | Seafloor Cavern |
TM56 | Fling | The user flings its held item at the target to attack. Its power and effects depend on the item. | Pacifidlog Town - NW House |
TM57 | Charge Beam | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | Mauville City Poke Mart |
TM58 | Sky Drop | The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | Mauville City Poke Mart |
TM59 | Incinerate | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | Mt. Chimney |
TM60 | Quash | The user suppresses the target and makes its move go last. | Mossdeep City Poke Mart |
TM61 | Will-O-Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Mt. Pyre |
TM62 | Acrobatics | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Route 119 - Up the Waterfall. You will need an Acro Bike to find it. |
TM63 | Embargo | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | S.S. Tidal |
TM64 | Explosion | The user explodes to inflict damage on those around it. The user faints upon using this move. | Sky Pillar |
TM65 | Shadow Claw | The user slashes with a sharp claw made from shadows. Critical hits land more easily. | Granite Cave |
TM66 | Payback | If the user moves after the target, this attack's power will be doubled. | Mirage Island |
TM67 | Retaliate | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | Petalburg City Pokemon Gym |
TM68 | Giga Impact | The user charges at the target using every bit of its power. The user must rest on the next turn. | Lilycove City Department Store |
TM69 | Rock Polish | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Jagged Path |
TM70 | Flash | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | Granite Cave |
TM71 | Stone Edge | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | Lilycove City Department Store |
TM72 | Volt Switch | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Mauville City Pokemon Gym |
TM73 | Thunder Wave | A weak electric charge is launched at the target. It causes paralysis if it hits. | Slateport City Marketplace |
TM74 | Gyro Ball | The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | Mirage Forest |
TM75 | Swords Dance | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | Lavaridge Town - the Blackbelt in front of the Poke Mart |
TM76 | Struggle Bug | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | Slateport City Marketplace |
TM77 | Psych Up | The user hypnotizes itself into copying any stat change made by the target. | Route 133 |
TM78 | Bulldoze | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | Mauville City Poke Mart |
TM79 | Frost Breath | The user blows a cold breath on the target. This attack always results in a critical hit. | Shoal Cave |
TM80 | Rock Slide | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | Route 134 |
TM81 | X-Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | Victory Road |
TM82 | Dragon Tail | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | Mauville City Poke Mart |
TM83 | Infestation | The target is infested and attacked for four to five turns. The target can't flee during this time. | Sootopolis City - Man in Poke Mart after Ancient Pokemon battle. |
TM84 | Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | Mirage Mountain |
TM85 | Dream Eater | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | Safari Zone |
TM86 | Grass Knot | The user snares the target with grass and trips it. The heavier the target, the greater the damage. | Fortree City behind Gym |
TM87 | Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | Battle Resort |
TM88 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Lilycove City |
TM89 | U-turn | After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | Mauville Hills - Apartment 11's Balcony |
TM90 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | Mirage Island |
TM91 | Flash Cannon | The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | Mirage Island |
TM92 | Trick Room | The user creates a bizarre area in which slower Pokemon get to move first for five turns. | Trick House (Third Visit) |
TM93 | Wild Charge | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | Safari Zone - Need Both Acro and Mach Bike modes |
TM94 | Secret Power | An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. | Route 111 |
TM95 | Snarl | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | Mirage Cave |
TM96 | Nature Power | An attack that makes use of nature's power. Its effects vary depending on the user's environment. | Fiery Path |
TM97 | Dark Pulse | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Team Aqua Hideout or Team Magma Hideout |
TM98 | Power-Up Punch | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | Mauville City Poke Mart |
TM99 | Dazzling Gleam | The user damages opposing Pokemon by emitting a powerful flash. | Fairy Girl on Route 123 |
TM100 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | Slateport City Marketplace |
FAQs
How do you use TMs and HMs? ›
Use the TMs and HMs by accessing them in your inventory. You can only teach certain HMs and TMs to Pokemon based on Type. HMs have the added benefit of giving you special mobility in the field. Teach these to Pokemon in your party and then access them in the pause menu to use them.
Who can learn surf in Omega Ruby? ›In Omega ruby, nearly any water type pokemon can be taught surf. Pelipper is easy to find, and can learn surf.
Can TMs be used more than once in Omega Ruby? ›Unlike TMs, HMs cannot be forgotten unless you go to the Move Deleter, a man that can delete any move in your Pokemon's move set. Both TMs and HMs can be used an infinite amount of times on Pokemon. Previous games made TMs one time use and HMs infinite use.
Where is Captain Stern in Oras? ›Exit out of the Sea Mauville and fly to Slateport City. Go to the harbor in the northeast and speak to Captain Stern. He'll take the Scanner off your hands and give you the Clear Bell (Omega Ruby) or Tidal Bell (Alpha Sapphire). This will allow you to catch a rare Legendary Pokemon.
When should TMS be used? ›Approved by the U.S. Food and Drug Administration (FDA), TMS usually is used only when other depression treatments haven't been effective.
How is TMS applied? ›TMS is a noninvasive technological breakthrough that involves applying a series of short magnetic pulses to stimulate nerve cells in surface areas of the brain. The treatment for depression is sometimes called repetitive TMS (rTMS) because hundreds or thousands of short magnetic pulses are delivered in one session.
How do you unlock super secret training in Omega Ruby? ›In order to unlock the Secret Super Training, one must first fully distribute all 510 Effort Values for any particular Pokemon. After doing so, press the flashing button near the top left corner of the bottom screen to get a message. Enter the Super Training Regimens to find the new Secret Super Training Regimens.
Can Zigzagoon learn surf? ›GOOD LUCK. Zigzagoon can learn Cut and Surf, but that's just about as far as you're going to get if Zigzagoon is your only Pokemon.
Can Pelipper learn surf in Omega Ruby? ›Why not Pelipper? He can learn Fly and Surf. Lapras.
Is Mega Evolution permanent in Omega Ruby? ›The Pokemon that has Mega Evolved will stay in that form until the battle ends, or until they faint. Switching to another Pokemon does not revert its form.
Do TMs break in Alpha Sapphire? ›
Pokemon Alpha Sapphire
Way back in the day TMs were gone after you used them - HMs did not disappear, and you could not unlearn them (at least in RBY), that was the difference. But now we have an HM move remover, and TMs stick around after you use them.
A randomized clinical trial demonstrated that a TMS schedule of three sessions/week was not inferior to the standard five/week regimen on final treatment outcomes, though the group assigned to daily sessions achieved symptom reduction in a shorter period of time [4].
Where is the secret shore in Oras? ›Secret Shore is a hidden area in southeastern Hoenn. It can only be reached by diving through an underwater trench along the southeast side of Route 129. This area has six different Secret Spots to create Super-Secret Bases. That's the only special thing about this area.
What to do after Slateport in Omega Ruby? ›Exit out of the Oceanic Museum and try leaving Slateport through the northern route. You will be stopped by a crowd in front of the Pokemon Contest Hall. See what's going on to meet Lisia. She will give you a Contest Pass and a Pokeblock Kit.
Which is better, deepseatooth or deepseascale? ›Which is better & why? go with the deepsea scale. gorebyss can be a decent baton passer. The Tooth makes Clamperl have some nice SpAtt.
What are the steps of TMS? ›- Step 1: Initial Screening. Initial screening happens once the patient is referred to us or contacts us to seek treatment. ...
- Step 2: Clinical Consult. ...
- Step 3: Prior Authorization. ...
- Step 4: Motor Threshold. ...
- Step 5: TMS Acute Treatment Session. ...
- Step 6: TMS Continuous Treatment Sessions. ...
- Step 7: After Care.
Hidden Machines, or HMs, are items that allow a Pokémon to learn a certain move. These items are usually necessary to progress, and as such, can be used multiple times on multiple Pokémon, unlike Technical Machines, or TMs. You do NOT need to teach HMs in your inventory to a pokemon in order to use them.
What is the protocol for TMS? ›Standard TMS Protocols: The traditional TMS protocol involves daily sessions over several weeks, typically four to six weeks. This protocol has been well-established and widely studied, providing a foundational framework for TMS treatment.
Where is TMS applied? ›Single-pulse TMS is commonly applied over the primary motor cortex to activate contralateral muscles, a process that can be electrophysiologically recorded as motor evoked potentials (MEPs).