Food (2024)

Food (1)

Food (2)

Food is a representation of how fed you currently are. You will gradually become more hungry over time, but actions that consume Food (3)Stamina or regain Food (4)Health also drain your food. The more thermally insulated your character is will reduce your consumption rate. If your character is Food (5)Cold and/or Food (6)Injured, they will become hungry faster. If your Food reaches 0, you will Food (7)Starve, draining your Food (8)Health at approximately 1 hp per 5 seconds, and gradually increasing Food (9)Torpidity. Food can be restored by eating Food (10)Berries, Food (11)Meat, Food (12)Crops,Food (13)Jerky, Food (14)Eggs, or Food (15)Custom Consumables.

  • 1 Constipation
  • 2 Increasing
  • 3 Types Of Food
  • 4 Notes
  • 5 Changelog

Constipation

You starving on purpose, mate?
~ HLN-A

At times, the Food (16)Food icon will turn pale/grey. When this occurs, the survivor is in the hidden "constipated" state and needs to Food (17)poop. While "constipated", the survivor becomes hungry faster (at a greater rate than normal), and any factors draining the stat will be amplified. Pooping (default: + or Food (18) + Food (19)) will cease this hidden status effect and your food consumption will return to normal. If left ignored, constipation will eventually reach its critical/breaking point and your character will automatically poop for you.

If survivor's constipation isn't properly managed, the entire Food (20)Food-bar could be drained during one Food (21)Stamina-bar regeneration; this is especially true for characters with high stamina. Sometimes, such as when Food (22)Cold and/or Food (23)Injured, the survivor may even need to poop 3 or 4 times in just a couple of seconds. So don't just press the poop key once and stop; keep pressing it! If managed properly, what would normally drain an entire Food (24)Food-bar might only drain 30% leaving you with 70/100 food (and 2 or 3 human feces) instead of 0 food and Food (25)Starving. This can be an incredible way to conserve your food resources because if you don't know about this trick or don't pay attention you will burn through food like crazy.

Note: Although tames show the same pale/grey food icon, they do NOT suffer the same food draining consequences as the player's character does. This means they do NOT get a hidden constipated status; they are simply ready to produce feces

Increasing

Putting a point into Food increases your maximum Food by 10. This does not have any effect on the nutrition or food values of what you eat, but allows you have more digested food at once, which therefore takes longer to deplete to 0.

Types Of Food

NameFoodHealthStack sizeSpoils inWeight
UnitStackUnitStack
Food (26)Amarberry1.5010010m16h 40m0.110.0
Food (27)Azulberry1.5010010m16h 40m0.110.0
Food (28)Tintoberry1.5010010m16h 40m0.110.0
Food (29)Mejoberry1.5010010m16h 40m0.110.0
Food (30)Narcoberry4010010m16h 40m0.110.0
Food (31)Stimberry1.5010010m16h 40m0.110.0
Food (32)Citronal2001005m8h 20m0.110.0
Food (33)Longrass2001005m8h 20m0.110.0
Food (34)Rockarrot2001005m8h 20m0.110.0
Food (35)Savoroot2001005m8h 20m0.110.0
Food (36)Amarberry Seed1010015m1d 1h0.011
Food (37)Azulberry Seed1010015m1d 1h0.011
Food (38)Tintoberry Seed1010015m1d 1h0.011
Food (39)Mejoberry Seed1010015m1d 1h0.011
Food (40)Narcoberry Seed1010015m1d 1h0.011
Food (41)Stimberry Seed1010015m1d 1h0.011
Food (42)Citronal Seed0.8010015m1d 1h0.044
Food (43)Longrass Seed0.8010015m1d 1h0.044
Food (44)Rockarrot Seed0.8010015m1d 1h0.044
Food (45)Savoroot Seed0.8010015m1d 1h0.044
Food (46)Raw Meat10.0-5.04010m6h 40m0.12.0
Food (47)Cooked Meat20.08.05020m16h 40m0.15.0
Food (48)Cooked Meat Jerky208502d60d0.13.0
Food (49)Raw Prime Meat20-5.014m 40s4m 40s0.10.1
Food (50)Cooked Prime Meat35.025.03046m23h0.13.0
Food (51)Prime Meat Jerky3525302d60d0.13.0
Food (52)Raw Fish Meat5-1.54020m13h 20m0.12.0
Food (53)Cooked Fish Meat10.08.05030m1d 1h0.13.0
Food (54)Raw Prime Fish Meat10-1.514m 40s4m 40s0.10.1
Food (55)Raw Mutton20-219m 20s9m 20s0.10.1
Food (56)Cooked Prime Fish Meat1815.7301h 7m 30s1d 9h 45m0.13.0
Food (57)Cooked Lamb Chop35100301h 7m 30s1d 9h 45m0.13.0
Food (58)Spoiled Meat2.5-12.010015m1d 1h0.110.0
Food (59)Giant Bee Honey208120m20m0.10.1
Food (60)Rare Mushroom2501003d300d0.220
Food (61)Rare Flower1501003d300d0.1515
Food (62)Plant Species X Seed101000.011
Food (63)Wyvern Milk100100130m30m0.10.1
Food (64)Cactus Sap1010010m16h 40m0.110
Food (65)Plant Species Y Seed-101000.011
Food (66)Aggeravic Mushroom30.05%10010m16h 40m0.220
Food (67)Auric Mushroom1.5010010m16h 40m0.110
Food (68)Aquatic Mushroom-10%010010m16h 40m0.110
Food (69)Ascerbic Mushroom4010010m16h 40m0.110
Food (70)Plant Species Z Seed-101000.011
Food (71)Nameless Venom100-50130m30m0.10.1
Food (72)Reaper Pheromone Gland1501000.011

Notes

  • When you eat food (excluding Rare Mushroom), your hunger is not immediately refilled. It instead gives you a hunger regeneration effect, the total amount of which depends on what you eat.
  • Eating more Food than your Food bar can hold will not hurt you, but it will not carry over either. It will simply waste food.
  • Some foods will constipate you more than others. Food (73)Rare Mushrooms being the worst culprit (i.e. they make you poop a lot!), because of their instant food replenishment mechanic and its interaction with the hidden food saturation mechanic. Food (74)Cooked Fish Meat and Food (75)Custom Consumables are amongst the highest saturation (i.e. you rarely poop)
  • Some players never invest any points in increasing the Food stat at all. It is usually considered a low-priority stat, as food sources are plentiful and easily obtained in ARK.
  • You can also eat Food (76)Raw (+10 Food & -5 Health) or Food (77)Spoiled (+3.5 Food & -12 Health) meat, but this will lower your health and only provide a slight Food increase.
  • Food (78)Enforcer is currently the only creature to have Energy in place of food.
  • When regaining stamina or healing, going prone can greatly reduce the consumption of Food and Water. This can be extremely useful in very cold or hot environments. This is also useful if you need to go AFK. Remaining prone while being idle can prevent you from starving or being dehydrated while you are away.

Changelog

PatchFood (79)ASE Changes
170.0Reduced the rate at which food spoils in the inventory of an NPC creature, by 75%, to aid long-term creature maintenance.
171.3Reduced rate of food consumption by 33%.
172.3Base Food Resource consumption rates reduced by 25%.
186.2After being successfully Tamed, Tamed Dinos will now bias towards consuming the least-nutritious food in their inventory (that is still edible by them). Thus for example a carnivore will eat all inferior Food (80)Raw Meats before eating Food (81)Prime Meat within its Food (82)Inventory, making it more viable to store high quality food on your Dinos over lengthier periods of time for the long haul..
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