Quetzal (2024)

Quetzal (6) 218.0
Oct 6, 2015

Quetzal (7) 729.0
Dec 16, 2015

Quetzal (8) 501.0
Dec 6, 2016

Quetzal (9) 1.0
May 24, 2018

Quetzal (10) 599.0
Nov 30, 2018

Quetzal (11) 311.74
Jun 11, 2020

Quetzal (12) 678.15
Sep 1, 2021

Spawn Command

cheat summon Quetz_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP.Quetz_Character_BP'" 500 0 0 35
Variant Tek Quetzal
cheat summon BionicQuetz_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/BionicQuetz_Character_BP.BionicQuetz_Character_BP'" 500 0 0 35
Variant Malfunctioned Tek Quetzal
cheat summon BionicQuetz_Character_BP_Malfunctioned_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/BionicQuetz_Character_BP_Malfunctioned.BionicQuetz_Character_BP_Malfunctioned'" 500 0 0 35
Variant Malfunctioned Tek Quetzal (Gauntlet)
cheat summon BionicQuetz_Character_BP_Malfunctioned_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Lunar/BionicQuetz_Character_BP_Malfunctioned_Gauntlet.BionicQuetz_Character_BP_Malfunctioned_Gauntlet'" 500 0 0 35
Variant Malfunctioned Tek Quetzal (Retrieve)
cheat summon BionicQuetz_Character_BP_Malfunctioned_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Lunar/BionicQuetz_Character_BP_Malfunctioned_Retrieve.BionicQuetz_Character_BP_Malfunctioned_Retrieve'" 500 0 0 35
Variant R-Quetzal
cheat summon Quetz_Character_BP_Rockwell_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Quetz_Character_BP_Rockwell.Quetz_Character_BP_Rockwell'" 500 0 0 35
Variant R-Quetzal (Summoned)
cheat summon Quetz_Character_BP_Rockwell_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Quetz_Character_BP_Rockwell_Summoned.Quetz_Character_BP_Rockwell_Summoned'" 500 0 0 35
Variant R-Quetzal (Gauntlet2)
cheat summon Quetz_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Quetz_Character_BP_STA.Quetz_Character_BP_STA'" 500 0 0 35

5 - 6 °C / 41 - 43 °F
Quetzal (47)Egg Incubator: 6 °C / 43 °F

Incubation Time

16h 39m 55.199s

Baby Time

13h 13m 39.048s

Juvenile Time

2d 4h 54m 36.19s

Adolescent Time

2d 18h 8m 15.238s

Total Maturation Time

5d 12h 16m 30.476s

Breeding Interval

18h-2d

Habitat

  • Quetzal

  • Tek Quetzal

  • R-Quetzal

  • Skeletal Quetzal

  • The Island

  • The Center

  • Ragnarok

  • Extinction

  • Valguero

  • Crystal Isles

  • Genesis: Part 2

  • Lost Island

Quetzal (48)

Quetzal (49)

Quetzal (50)

Quetzal (51)

Quetzal (54)

Quetzal (55)

Quetzal (56)

Quetzal (57)

Quetzal (58)

Quetzal (59)

Quetzal (60)

Quetzal (61)

Quetzal (62)

Quetzal (63)

  • The Island

  • The Center

  • Ragnarok

  • Extinction

  • Crystal Isles

  • Genesis: Part 2

  • Lost Island

Quetzal (64)

Quetzal (65)

Quetzal (66)

Quetzal (67)

Quetzal (68)

Quetzal (69)

Quetzal (70)

Quetzal (71)

Quetzal (72)

Quetzal (73)

Quetzal (74)

Quetzal (75)

Quetzal (76)

Quetzal (77)

  • Genesis: Part 2

Quetzal (78)

Quetzal (79)

This variant spawns only during an Event

  • The Island

  • The Center

  • Ragnarok

  • Extinction

  • Valguero

  • Crystal Isles

  • Genesis: Part 2

Quetzal (80)

Quetzal (81)

Quetzal (82)

Quetzal (83)

Quetzal (84)

Quetzal (85)

Quetzal (86)

Quetzal (87)

Quetzal (88)

Quetzal (89)

Quetzal (90)

Quetzal (91)

Quetzal (92)

Quetzal (93)

CommonRare
UntameableCave

The Quetzalcoatlus (k‬et-sull-ko-at-luss), more commonly known as Quetzal or simply Quetz, is one of the creatures in ARK: Survival Evolved.

Contents

  • 1 Basic Info
    • 1.1 Dossier
    • 1.2 Behavior
    • 1.3 Appearance
    • 1.4 Color Scheme and Regions
    • 1.5 Tek Quetzal (Variant)
    • 1.6 Drops
    • 1.7 Base Stats and Growth
      • 1.7.1 Wild Stats Level-up
  • 2 Taming
    • 2.1 Preferred Food
    • 2.2 KO Strategies
      • 2.2.1 50/50 Glitch
      • 2.2.2 Hit and Run
      • 2.2.3 1-Player Tapejara Strategy
      • 2.2.4 2-Player Tapejara Strategy
      • 2.2.5 Argentavis Solo Tame
      • 2.2.6 Griffin Solo Tame
      • 2.2.7 Wyvern Solo Tame
      • 2.2.8 Parachuting
      • 2.2.10 Quetzal Cage Strategy
      • 2.2.11 Grappling Hook Strategy
      • 2.2.12 Argent Grab Strategy
      • 2.2.13 Chain Bolas
      • 2.2.14 Snow Owl Strategy
      • 2.2.15 Revival Platform Strategy
  • 3 Combat
    • 3.1 General
    • 3.2 Strategy
    • 3.3 Weaponry
    • 3.4 Dangers
    • 3.5 Weakness
  • 4 Utility
    • 4.1 Roles
    • 4.2 Collectibles
  • 5 Flight
    • 5.1 Carrying
      • 5.1.1 Carry-able Creatures
  • 6 Spotlight
  • 7 Changelog
  • 8 Notes/Trivia
  • 9 Gallery
  • 10 References

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

Quetzal (94)

Species

Quetzalcoatlus conchapicem

Time

Late Cretaceous

Diet

Carnivore

Temperament

Skittish

Wild

From afar, it's hard to believe that Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power.I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size?

Domesticated

Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier. Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring.

Behavior[]

The Quetzal is constantly flying and flees if attacked. In casual flight, Quetzal tends to fly somewhat slowly. However, if startled, they can move at surprisingly fast speeds — comparable to that of a pteranodon's sprint — in an attempt to escape. After a few seconds it will resume normal speed.

Appearance[]

Quetzalcoatlus is the largest flying animal yet found on the island. A gigantic, long-necked crested pterosaur, it dwarfs the much more common Pteranodon. These creatures are solitary and far-ranging, flying all over the map to roost and feed. They are carnivorous, feeding mainly on fish and small game taken from the ground. In addition, they scavenge.

Color Scheme and Regions[]

This section displays the Quetzal's natural colors and regions. For demonstration, the regions below are colored red over an albino Quetzal. The colored squares shown underneath each region's description are the colors that the Quetzal will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Quetzal's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor0 6 would color the Quetzal's "wing membrane" magenta.

  • Quetzal

  • R-Quetzal

  • Tek Quetzal

Quetzal (95)

Region0:
Wing Membrane

8

13

14

19

20

21

22

23

24

25

26

27

32

33

34

35

Quetzal (96)

Region1:
Crest

8

14

19

21

23

25

26

28

30

32

33

Quetzal (97)

Region2:
skin

13

14

20

22

24

26

27

29

31

33

34

35

Quetzal (98)

Region3:
Freckles

Quetzal (99)

Region4:
Beak

8

13

14

21

22

32

33

34

35

Quetzal (100)

Region5:
Body Feathers

13

14

20

22

24

26

27

33

34

35

Quetzal (101)

Region0:
Main color

21

28

42

43

49

50

51

52

55

56

62

63

64

65

66

71

77

78

82

92

93

99

Quetzal (102)

Region1:
Beak

10

11

23

32

39

40

42

43

44

49

50

51

52

55

66

67

74

75

76

77

95

100

Quetzal (103)

Region2:
Accent color

10

11

23

25

28

30

32

39

40

42

43

44

49

50

51

52

55

66

67

74

75

76

77

91

94

95

100

Quetzal (104)

Region3:
Accent color

10

11

23

25

28

30

32

39

40

42

43

44

45

47

48

49

50

51

52

53

54

55

66

67

69

70

74

75

76

77

84

85

91

94

95

100

Quetzal (105)

Region4:
Secondary color

21

28

42

43

49

50

51

52

55

56

62

63

64

65

66

71

77

78

82

92

93

99

Quetzal (106)

Region5:
Tertiary color

21

28

42

43

49

50

51

52

55

56

62

63

64

65

66

71

77

78

82

92

93

99

Quetzal (107)

Region0:
Wing Highlights

5

6

8

13

14

23

28

29

30

31

36

49

49

51

53

54

55

Quetzal (108)

Region1:
Body Main

5

6

8

13

14

23

28

29

30

31

36

49

49

51

53

54

55

Quetzal (109)

Region2:
Head and Wings

5

6

8

13

14

23

28

29

30

31

36

49

49

51

53

54

55

Quetzal (110)

Region3:
Joints

5

6

8

13

14

23

28

29

30

31

36

49

49

51

53

54

55

Quetzal (111)

Region4:
Underbelly

5

6

8

13

14

23

28

29

30

31

36

49

49

51

53

54

55

Quetzal (112)

Region5:
Emissives

7

10

11

12

28

30

36

53

Tek Quetzal (Variant)[]

The Tek Quetzal is a creature that was permanently added to the game in the Extinction Chronicles V event. It is a unique alternate of the original Quetzal, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.

Drops[]

Base Stats and Growth[]

AttributeBase ValueLevel IncreaseTaming Bonus
WildTamedAdditiveMultiplicative
Quetzal (120)Health1200+240+2.16%0.07(TBHM: 85%)
Quetzal (121)Stamina800+40+5%
Quetzal (122)Oxygen150+15+10%
Quetzal (123)Food1200+120+10%15%
Quetzal (124)Weight800+16+5%
Quetzal (125)Melee Damage32+1.28+1.7%5.6%17.6%
Quetzal (126)Movement Speed100%N/A+0%36.5%
Quetzal (127)Torpidity1850+111N/A0.5
Movement
[u/s]
Base SpeedSprinting SpeedStamina
WildTamed1Tamed2WildTamed1Tamed2
Walking360??N/AN/AN/A7
Swimming300??????
Flying500??15969501296.750.185
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
MeleeStamina CostAttack RangeDescription
BaseMinimumActivationUsing the Quetzal (128) (PC), Quetzal (129) (PS), Quetzal (130) (Xbox One), the Quetzal bites the target.
16120000
Attack TypeDamageProjectile ValuesTorpor ValuesStatus Effect: StaminaStatus Effect: Torpidity
LifeImpulseRadiusBaseMultDurationDamage MultAmountDurationDamage MultAmount
Melee32
GrabStamina CostAttack RangeDescription
BaseMinimumActivationUsing the Quetzal (131) (PC), Quetzal (132) (PS), Quetzal (133) (Xbox One) while in the air, the Quetzal can pick up another creature. Despite a coded melee damage value, this attack does no damage.
8050000
Attack TypeDamageProjectile ValuesTorpor ValuesStatus Effect: StaminaStatus Effect: Torpidity
LifeImpulseRadiusBaseMultDurationDamage MultAmountDurationDamage MultAmount
Melee32

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Quetzal

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[]

  • Base

  • Mobile

Quetzal (134) Level 1Quetzal (135)Quetzal (136)Quetzal (137)Time
Quetzal (138) Exceptional Kibble5-0-0-00:09:04
Quetzal (139) Raw Mutton109225130:17:01
Quetzal (140) Cooked Lamb Chop1824866330:30:35
Quetzal (141) Raw Prime Meat1213135180:20:25
Quetzal (142) Cooked Prime Meat2436697490:40:47
Quetzal (143) Raw Prime Fish Meat3019050250:25:31
Quetzal (144) Raw Meat36602159801:01:14
Quetzal (145) Cooked Prime Fish Meat60500132660:52:26
Quetzal (146) Cooked Meat72602159801:01:14
Quetzal (147) Raw Fish Meat907782051031:16:32
Quetzal (148) Cooked Fish Meat1797732041021:16:07
KO: Quetzal (149) × 185; Quetzal (150) × 76; Quetzal (151) × 21; Quetzal (152) × 12; Quetzal (153) × 9; Quetzal (154) × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Quetzal (155) Level 30Quetzal (156)Quetzal (157)Quetzal (158)Time
Quetzal (159) Exceptional Kibble10451370:18:08
Quetzal (160) Raw Mutton2231290450:37:25
Quetzal (161) Cooked Lamb Chop407352111061:07:58
Quetzal (162) Raw Prime Meat27430124620:45:56
Quetzal (163) Cooked Prime Meat5310422991501:30:03
Quetzal (164) Raw Prime Fish Meat67583168840:56:59
Quetzal (165) Raw Meat8016804822412:16:04
Quetzal (166) Cooked Prime Fish Meat13314044032021:56:12
Quetzal (167) Cooked Meat15916684792402:15:13
Quetzal (168) Raw Fish Meat19921396143072:49:14
Quetzal (169) Cooked Fish Meat39721336133072:48:48
KO: Quetzal (170) × 507; Quetzal (171) × 207; Quetzal (172) × 57; Quetzal (173) × 33; Quetzal (174) × 23; Quetzal (175) × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Quetzal (176) Level 60Quetzal (177)Quetzal (178)Quetzal (179)Time
Quetzal (180) Exceptional Kibble1615045230:29:00
Quetzal (181) Raw Mutton34580174870:57:50
Quetzal (182) Cooked Lamb Chop6212903861931:45:20
Quetzal (183) Raw Prime Meat427842351181:11:26
Quetzal (184) Cooked Prime Meat8318235462732:21:01
Quetzal (185) Raw Prime Fish Meat10410383111561:28:27
Quetzal (186) Raw Meat12528928664333:32:36
Quetzal (187) Cooked Prime Fish Meat20824317283643:01:44
Quetzal (188) Cooked Meat24928798624313:31:45
Quetzal (189) Raw Fish Meat311366610975494:24:28
Quetzal (190) Cooked Fish Meat622366610975494:24:28
KO: Quetzal (191) × 840; Quetzal (192) × 343; Quetzal (193) × 94; Quetzal (194) × 54; Quetzal (195) × 39; Quetzal (196) × 20
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:18:59
Quetzal (197) Level 90Quetzal (198)Quetzal (199)Quetzal (200)Time
Quetzal (201) Exceptional Kibble2228187440:39:53
Quetzal (202) Raw Mutton468802711361:18:14
Quetzal (203) Cooked Lamb Chop8418875812912:22:42
Quetzal (204) Raw Prime Meat5711723611811:36:57
Quetzal (205) Cooked Prime Meat11326578184093:11:58
Quetzal (206) Raw Prime Fish Meat14215444752382:00:45
Quetzal (207) Raw Meat170417412846424:49:07
Quetzal (208) Cooked Prime Fish Meat283352010835424:07:15
Quetzal (209) Cooked Meat339416112806404:48:16
Quetzal (210) Raw Fish Meat424529016288146:00:33
Quetzal (211) Cooked Fish Meat847528316268136:00:08
KO: Quetzal (212) × 1173; Quetzal (213) × 479; Quetzal (214) × 131; Quetzal (215) × 75; Quetzal (216) × 54; Quetzal (217) × 27
Torpidity-depletion: 8.92 / s, Time until all torpidity is depleted: 00:21:55
Quetzal (218) Level 120Quetzal (219)Quetzal (220)Quetzal (221)Time
Quetzal (222) Exceptional Kibble27399125630:48:56
Quetzal (223) Raw Mutton5812003771891:38:39
Quetzal (224) Cooked Lamb Chop10625127893953:00:05
Quetzal (225) Raw Prime Meat7215834972492:02:27
Quetzal (226) Cooked Prime Meat143352411075544:02:56
Quetzal (227) Raw Prime Fish Meat17920636483242:32:13
Quetzal (228) Raw Meat215550117288646:05:39
Quetzal (229) Cooked Prime Fish Meat358465014607305:12:47
Quetzal (230) Cooked Meat429548817238626:04:48
Quetzal (231) Raw Fish Meat5366954218410927:35:47
Quetzal (232) Cooked Fish Meat10726954218410927:35:47
KO: Quetzal (233) × 1506; Quetzal (234) × 615; Quetzal (235) × 168; Quetzal (236) × 96; Quetzal (237) × 69; Quetzal (238) × 35
Torpidity-depletion: 10.36 / s, Time until all torpidity is depleted: 00:24:13
Quetzal (239) Level 150Quetzal (240)Quetzal (241)Quetzal (242)Time
Quetzal (243) Exceptional Kibble33556178890:59:49
Quetzal (244) Raw Mutton7015334892451:59:03
Quetzal (245) Cooked Lamb Chop129318310165083:39:09
Quetzal (246) Raw Prime Meat8720096413212:27:58
Quetzal (247) Cooked Prime Meat173441514097054:53:54
Quetzal (248) Raw Prime Fish Meat21726128344173:04:32
Quetzal (249) Raw Meat2606860218810947:22:11
Quetzal (250) Cooked Prime Fish Meat433580718539276:18:19
Quetzal (251) Cooked Meat5196846218410927:21:20
Quetzal (252) Raw Fish Meat6498668276513839:11:53
Quetzal (253) Cooked Fish Meat12978661276313829:11:27
KO: Quetzal (254) × 1839; Quetzal (255) × 751; Quetzal (256) × 205; Quetzal (257) × 117; Quetzal (258) × 84; Quetzal (259) × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07
Quetzal (260)Quetzal (261) Level 1Quetzal (262)Quetzal (263)Quetzal (264)Time
Quetzal (265)Quetzal (266) Kibble (Rex Egg)621630:10:53
Quetzal (267) Raw Prime Meat1417045230:23:49
Quetzal (268) Cooked Prime Meat28444117590:47:34
Quetzal (269) Raw Prime Fish Meat3523963320:29:46
Quetzal (270) Raw Meat41700185931:09:44
Quetzal (271) Cooked Prime Fish Meat69591156781:00:18
Quetzal (272) Cooked Meat82700185931:09:44
Quetzal (273) Raw Fish Meat1039062391201:27:36
Quetzal (274) Cooked Fish Meat2059012381191:27:10
Quetzal (275)Quetzal (276) Kibble (Rex Egg)20000:03:38
Quetzal (277) Raw Prime Meat50000:08:31
Quetzal (278) Cooked Prime Meat109225130:17:00
Quetzal (279) Raw Prime Fish Meat1214420:10:13
Quetzal (280) Raw Meat1417045230:23:49
Quetzal (281) Cooked Prime Fish Meat2312834170:20:06
Quetzal (282) Cooked Meat2817045230:23:49
Quetzal (283) Raw Fish Meat3523963320:29:46
Quetzal (284) Cooked Fish Meat6923462310:29:21
Quetzal (285)Quetzal (286) Kibble (Rex Egg)10000:01:49
Quetzal (287) Raw Prime Meat10000:01:43
Quetzal (288) Cooked Prime Meat10000:01:42
Quetzal (289) Raw Prime Fish Meat20000:01:43
Quetzal (290) Raw Meat20000:03:25
Quetzal (291) Cooked Prime Fish Meat30000:02:38
Quetzal (292) Cooked Meat30000:02:34
Quetzal (293) Raw Fish Meat40000:03:25
Quetzal (294) Cooked Fish Meat70000:02:59
Quetzal (295)Quetzal (296) Kibble (Rex Egg)10000:01:49
Quetzal (297) Raw Prime Meat10000:01:43
Quetzal (298) Cooked Prime Meat10000:01:42
Quetzal (299) Raw Prime Fish Meat10000:00:52
Quetzal (300) Raw Meat10000:01:43
Quetzal (301) Cooked Prime Fish Meat10000:00:53
Quetzal (302) Cooked Meat10000:00:52
Quetzal (303) Raw Fish Meat10000:00:52
Quetzal (304) Cooked Fish Meat10000:00:26
KO: Quetzal (305) × 185; Quetzal (306) × 76; Quetzal (307) × 21; Quetzal (308) × 12; Quetzal (309) × 11; Quetzal (310) × 8; Quetzal (311) × 9; Quetzal (312) × 5
Torpidity-depletion: 3.4 / s, Time until all torpidity is depleted: 00:09:04
Quetzal (313)Quetzal (314) Level 30Quetzal (315)Quetzal (316)Quetzal (317)Time
Quetzal (318)Quetzal (319) Kibble (Rex Egg)129528140:21:45
Quetzal (320) Raw Prime Meat31524151760:52:44
Quetzal (321) Cooked Prime Meat6112303531771:43:38
Quetzal (322) Raw Prime Fish Meat76689198991:04:38
Quetzal (323) Raw Meat9119395572792:34:46
Quetzal (324) Cooked Prime Fish Meat15116224662332:11:56
Quetzal (325) Cooked Meat18219395572792:34:46
Quetzal (326) Raw Fish Meat22724697093553:13:02
Quetzal (327) Cooked Fish Meat45324647073543:12:37
Quetzal (328)Quetzal (329) Kibble (Rex Egg)40000:07:15
Quetzal (330) Raw Prime Meat11531580:18:43
Quetzal (331) Cooked Prime Meat2128883420:35:41
Quetzal (332) Raw Prime Fish Meat2610029150:22:07
Quetzal (333) Raw Meat31524151760:52:44
Quetzal (334) Cooked Prime Fish Meat51411118590:44:34
Quetzal (335) Cooked Meat61512147740:51:53
Quetzal (336) Raw Fish Meat76689198991:04:38
Quetzal (337) Cooked Fish Meat151683196981:04:13
Quetzal (338)Quetzal (339) Kibble (Rex Egg)10000:01:49
Quetzal (340) Raw Prime Meat20000:03:25
Quetzal (341) Cooked Prime Meat30000:05:06
Quetzal (342) Raw Prime Fish Meat30000:02:34
Quetzal (343) Raw Meat40000:06:49
Quetzal (344) Cooked Prime Fish Meat60000:05:15
Quetzal (345) Cooked Meat70000:05:58
Quetzal (346) Raw Fish Meat80000:06:49
Quetzal (347) Cooked Fish Meat160000:06:49
Quetzal (348)Quetzal (349) Kibble (Rex Egg)10000:01:49
Quetzal (350) Raw Prime Meat10000:01:43
Quetzal (351) Cooked Prime Meat10000:01:42
Quetzal (352) Raw Prime Fish Meat10000:00:52
Quetzal (353) Raw Meat10000:01:43
Quetzal (354) Cooked Prime Fish Meat10000:00:53
Quetzal (355) Cooked Meat10000:00:52
Quetzal (356) Raw Fish Meat10000:00:52
Quetzal (357) Cooked Fish Meat20000:00:52
KO: Quetzal (358) × 507; Quetzal (359) × 207; Quetzal (360) × 57; Quetzal (361) × 33; Quetzal (362) × 29; Quetzal (363) × 22; Quetzal (364) × 23; Quetzal (365) × 12
Torpidity-depletion: 5.65 / s, Time until all torpidity is depleted: 00:14:57
Quetzal (366)Quetzal (367) Level 75Quetzal (368)Quetzal (369)Quetzal (370)Time
Quetzal (371)Quetzal (372) Kibble (Rex Egg)2126982410:38:04
Quetzal (373) Raw Prime Meat5611443481741:35:15
Quetzal (374) Cooked Prime Meat11225987903953:10:16
Quetzal (375) Raw Prime Fish Meat14015084582291:59:03
Quetzal (376) Raw Meat168406012336174:45:43
Quetzal (377) Cooked Prime Fish Meat280343110425214:04:38
Quetzal (378) Cooked Meat336406012336174:45:43
Quetzal (379) Raw Fish Meat420515315667835:57:09
Quetzal (380) Cooked Fish Meat839514715647825:56:44
Quetzal (381)Quetzal (382) Kibble (Rex Egg)70000:12:42
Quetzal (383) Raw Prime Meat1918055280:32:19
Quetzal (384) Cooked Prime Meat386742051031:04:34
Quetzal (385) Raw Prime Fish Meat4729891460:39:58
Quetzal (386) Raw Meat5611443481741:35:15
Quetzal (387) Cooked Prime Fish Meat949432871441:22:08
Quetzal (388) Cooked Meat11211443481741:35:15
Quetzal (389) Raw Fish Meat14015084582291:59:03
Quetzal (390) Cooked Fish Meat28015084582291:59:03
Quetzal (391)Quetzal (392) Kibble (Rex Egg)10000:01:49
Quetzal (393) Raw Prime Meat20000:03:25
Quetzal (394) Cooked Prime Meat40000:06:48
Quetzal (395) Raw Prime Fish Meat50000:04:16
Quetzal (396) Raw Meat60000:10:13
Quetzal (397) Cooked Prime Fish Meat100000:08:45
Quetzal (398) Cooked Meat120000:10:13
Quetzal (399) Raw Fish Meat140000:11:55
Quetzal (400) Cooked Fish Meat280000:11:55
Quetzal (401)Quetzal (402) Kibble (Rex Egg)10000:01:49
Quetzal (403) Raw Prime Meat10000:01:43
Quetzal (404) Cooked Prime Meat10000:01:42
Quetzal (405) Raw Prime Fish Meat10000:00:52
Quetzal (406) Raw Meat10000:01:43
Quetzal (407) Cooked Prime Fish Meat10000:00:53
Quetzal (408) Cooked Meat10000:00:52
Quetzal (409) Raw Fish Meat10000:00:52
Quetzal (410) Cooked Fish Meat20000:00:52
KO: Quetzal (411) × 1007; Quetzal (412) × 411; Quetzal (413) × 112; Quetzal (414) × 64; Quetzal (415) × 56; Quetzal (416) × 42; Quetzal (417) × 46; Quetzal (418) × 23
Torpidity-depletion: 8.16 / s, Time until all torpidity is depleted: 00:20:33
Quetzal (419)Quetzal (420) Level 150Quetzal (421)Quetzal (422)Quetzal (423)Time
Quetzal (424)Quetzal (425) Kibble (Rex Egg)387052251131:08:52
Quetzal (426) Raw Prime Meat9923467493752:48:23
Quetzal (427) Cooked Prime Meat198511516328165:36:22
Quetzal (428) Raw Prime Fish Meat24730339684843:30:03
Quetzal (429) Raw Meat2977897251912608:25:07
Quetzal (430) Cooked Prime Fish Meat4946685213310677:11:36
Quetzal (431) Cooked Meat5937883251512588:24:16
Quetzal (432) Raw Fish Meat74199583177158910:30:07
Quetzal (433) Cooked Fish Meat148299583177158910:30:07
Quetzal (434)Quetzal (435) Kibble (Rex Egg)130000:23:34
Quetzal (436) Raw Prime Meat33495158790:56:08
Quetzal (437) Cooked Prime Meat6614194532271:52:08
Quetzal (438) Raw Prime Fish Meat837332341171:10:35
Quetzal (439) Raw Meat9923467493752:48:23
Quetzal (440) Cooked Prime Fish Meat16519476213112:24:10
Quetzal (441) Cooked Meat19823467493752:48:23
Quetzal (442) Raw Fish Meat24730339684843:30:03
Quetzal (443) Cooked Fish Meat49430339684843:30:03
Quetzal (444)Quetzal (445) Kibble (Rex Egg)20000:03:38
Quetzal (446) Raw Prime Meat40000:06:49
Quetzal (447) Cooked Prime Meat70000:11:54
Quetzal (448) Raw Prime Fish Meat90000:07:40
Quetzal (449) Raw Meat100000:17:01
Quetzal (450) Cooked Prime Fish Meat170000:14:52
Quetzal (451) Cooked Meat200000:17:01
Quetzal (452) Raw Fish Meat250000:21:16
Quetzal (453) Cooked Fish Meat500000:21:16
Quetzal (454)Quetzal (455) Kibble (Rex Egg)10000:01:49
Quetzal (456) Raw Prime Meat10000:01:43
Quetzal (457) Cooked Prime Meat10000:01:42
Quetzal (458) Raw Prime Fish Meat10000:00:52
Quetzal (459) Raw Meat10000:01:43
Quetzal (460) Cooked Prime Fish Meat20000:01:45
Quetzal (461) Cooked Meat20000:01:43
Quetzal (462) Raw Fish Meat20000:01:43
Quetzal (463) Cooked Fish Meat40000:01:43
KO: Quetzal (464) × 1839; Quetzal (465) × 751; Quetzal (466) × 205; Quetzal (467) × 117; Quetzal (468) × 103; Quetzal (469) × 77; Quetzal (470) × 84; Quetzal (471) × 42
Torpidity-depletion: 11.74 / s, Time until all torpidity is depleted: 00:26:07
Quetzal (472)Quetzal (473) Level 300Quetzal (474)Quetzal (475)Quetzal (476)Time
Quetzal (477)Quetzal (478) Kibble (Rex Egg)7016565542772:06:52
Quetzal (479) Raw Prime Meat185495316558285:14:38
Quetzal (480) Cooked Prime Meat369104343487174410:26:52
Quetzal (481) Raw Prime Fish Meat4626326211410576:32:52
Quetzal (482) Raw Meat554159695336266815:42:11
Quetzal (483) Cooked Prime Fish Meat923135864540227013:26:25
Quetzal (484) Cooked Meat1107159545331266615:41:20
Quetzal (485) Raw Fish Meat1384200896713335719:36:53
Quetzal (486) Cooked Fish Meat2768200896713335719:36:53
Quetzal (487)Quetzal (488) Kibble (Rex Egg)2419365330:43:30
Quetzal (489) Raw Prime Meat6212814282141:45:27
Quetzal (490) Cooked Prime Meat123309810355183:28:58
Quetzal (491) Raw Prime Fish Meat15417285782892:10:58
Quetzal (492) Raw Meat185495316558285:14:38
Quetzal (493) Cooked Prime Fish Meat308415313886944:29:06
Quetzal (494) Cooked Meat369493816508255:13:47
Quetzal (495) Raw Fish Meat4626326211410576:32:52
Quetzal (496) Cooked Fish Meat9236318211210566:32:26
Quetzal (497)Quetzal (498) Kibble (Rex Egg)30000:05:27
Quetzal (499) Raw Prime Meat70000:11:55
Quetzal (500) Cooked Prime Meat130000:22:06
Quetzal (501) Raw Prime Fish Meat160000:13:37
Quetzal (502) Raw Meat190000:32:19
Quetzal (503) Cooked Prime Fish Meat310000:27:06
Quetzal (504) Cooked Meat370000:31:28
Quetzal (505) Raw Fish Meat4713144220:39:58
Quetzal (506) Cooked Fish Meat9312442210:39:33
Quetzal (507)Quetzal (508) Kibble (Rex Egg)10000:01:49
Quetzal (509) Raw Prime Meat10000:01:43
Quetzal (510) Cooked Prime Meat10000:01:42
Quetzal (511) Raw Prime Fish Meat20000:01:43
Quetzal (512) Raw Meat20000:03:25
Quetzal (513) Cooked Prime Fish Meat30000:02:38
Quetzal (514) Cooked Meat30000:02:34
Quetzal (515) Raw Fish Meat40000:03:25
Quetzal (516) Cooked Fish Meat70000:02:59
KO: Quetzal (517) × 3504; Quetzal (518) × 1431; Quetzal (519) × 390; Quetzal (520) × 223; Quetzal (521) × 195; Quetzal (522) × 146; Quetzal (523) × 159; Quetzal (524) × 80
Torpidity-depletion: 17.95 / s, Time until all torpidity is depleted: 00:32:32
Quetzal (525)Quetzal (526) Level 450Quetzal (527)Quetzal (528)Quetzal (529)Time
Quetzal (530)Quetzal (531) Kibble (Rex Egg)10226819184593:04:51
Quetzal (532) Raw Prime Meat2717672262513137:40:54
Quetzal (533) Cooked Prime Meat541159565460273015:19:04
Quetzal (534) Raw Prime Fish Meat6769732333016659:34:50
Quetzal (535) Raw Meat811242768307415422:59:16
Quetzal (536) Cooked Prime Fish Meat1351206807076353819:40:20
Quetzal (537) Cooked Meat1622242768307415422:59:16
Quetzal (538) Raw Fish Meat20273050310437521928:43:39
Quetzal (539) Cooked Fish Meat40533049510434521728:43:13
Quetzal (540)Quetzal (541) Kibble (Rex Egg)34453155781:01:37
Quetzal (542) Raw Prime Meat9121377323662:34:46
Quetzal (543) Cooked Prime Meat181489916768385:07:30
Quetzal (544) Raw Prime Fish Meat22628149634823:12:11
Quetzal (545) Raw Meat2717672262513137:40:54
Quetzal (546) Cooked Prime Fish Meat4516463221211066:34:02
Quetzal (547) Cooked Meat5417657262013107:40:03
Quetzal (548) Raw Fish Meat6769732333016659:34:50
Quetzal (549) Cooked Fish Meat13519725332816649:34:25
Quetzal (550)Quetzal (551) Kibble (Rex Egg)40000:07:15
Quetzal (552) Raw Prime Meat100000:17:01
Quetzal (553) Cooked Prime Meat190000:32:17
Quetzal (554) Raw Prime Fish Meat230000:19:34
Quetzal (555) Raw Meat2820069350:47:38
Quetzal (556) Cooked Prime Fish Meat466623120:40:12
Quetzal (557) Cooked Meat5518564320:46:47
Quetzal (558) Raw Fish Meat68385132660:57:50
Quetzal (559) Cooked Fish Meat136385132660:57:50
Quetzal (560)Quetzal (561) Kibble (Rex Egg)10000:01:49
Quetzal (562) Raw Prime Meat10000:01:43
Quetzal (563) Cooked Prime Meat20000:03:24
Quetzal (564) Raw Prime Fish Meat20000:01:43
Quetzal (565) Raw Meat20000:03:25
Quetzal (566) Cooked Prime Fish Meat40000:03:30
Quetzal (567) Cooked Meat40000:03:25
Quetzal (568) Raw Fish Meat50000:04:16
Quetzal (569) Cooked Fish Meat100000:04:16
KO: Quetzal (570) × 5169; Quetzal (571) × 2110; Quetzal (572) × 575; Quetzal (573) × 329; Quetzal (574) × 288; Quetzal (575) × 216; Quetzal (576) × 234; Quetzal (577) × 117
Torpidity-depletion: 23.55 / s, Time until all torpidity is depleted: 00:36:35


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food[]

  1. Quetzal (578)Exceptional Kibble
  2. Quetzal (579)Raw Mutton
  3. Quetzal (580)Raw Prime Meat

KO Strategies[]

A wild Quetzal never stops flying, so knocking one unconscious solo is very difficult if you do not already have access to a tamed Quetzal. Naturally, if you already have a first Quetzal, the second is quite easy - see the "Quetzal Cage Strategy" below.

If you don't already have access to a tamed Quetzal, the following strategies may be of use. Be sure not to knock out the Quetzal above water or it could drown.

It should also be noted that Rare Flowers do not work on a Quetzal.

ALT Grappling Strategy

Use the Argy Grappling strategy but instead grapple the Quetzal so you'll hold on to it. DON"T FORGET TO WHISTLE THE MOUNT TO FOLLOW YOU.Bring your taming method and food, parachute(for when you fall). Find a Quetzal, get close to it, dismount and grapple the Quetzal, reel in, and shoot it. Un-grapple and use the parachute. Tame as usual. This method also works for crystal wyverns but the passive way.

50/50 Glitch[]

The 50/50 glitch is a well-known and highly impactful bug that effects the Quetzal. This particular bug makes any startled Quetzal (meaning, one you were about to tame) travel to coordinates 50, 50 on any map. While this path is interrupted by the erratic circling and looping of the Quetzal's typical escape routine, the Quetzal eventually arrives at 50, 50 and will wander around from that area until brought down to tame or scared back again. It will likely not leave the 50, 50 area simply due to its slow, idle flying and tendency to not fly very far in any one direction for a surprising amount of time. This can pose problems for taming: the Island's 50, 50 is especially dangerous with a host of large carnivores (Rexes, Spinos, Terror Birds, and Purlovias, to name a few) crawling around that general area and Ragnarok's 50, 50 is surrounded by a mountainous, frigid area with high, rocky slopes where the Quetzal can get stuck while escaping, thus not reaching the 50, 50 at all. While a slope-stuck Quetzal makes taming a lot easier, when knocked out, it drops significantly down the slope and there might be predators below waiting for an easy meal.

Take careful note of this as you work with the taming strategies for a first Quetzal mentioned below.

Hit and Run[]

Using a Longneck Rifle, Shocking Tranquilizer Darts and a fast flying mount. Wait until a Quetzal flies close to a mountain or to the ground, land and then quickly shoot it with the darts. When it takes off in panic jump back on your mount and follow it, and repeat this process until its gets knocked unconscious. While this is a fairly basic strategy, it can be very time consuming, expensive (Tranquilizer Darts require Simple Rifle Ammo to make, which are the second most expensive ammo in the game to make themselves) and potentially dangerous as you must land nearly immediately in order to keep up with the Quetzal's torpor. In addition to this, you will have little control over where it lands, possibly putting it in the way of predators. Be careful that nothing attacks the Quetzal while it's unconscious.

1-Player Tapejara Strategy[]

For this method all you need is a Tapejara as well as Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows (for mobile, toxicant arrows are recommended). Board the drivers seat to fly and find a Quetzal. Once found, find a place to land and board the front seat of the Tapejara Saddle. Once in the front seat you will be able to control the Tapejara with whistle commands allowing you to follow the Quetzal while also using a weapon to knock it out. Here is a video showing how this is done.[2]


On mobile at least, if you are to far from a place to land, a tapejara will not try to land. It also regain stamina if no one is on driver seat. Enabling you to pursue and shoot infinity the Quetzal. (Need conformation for other platform).

2-Player Tapejara Strategy[]

All you need is a tribemate, a Tapejara, and a method of tranquilizing. Put many points into Stamina to maximize the time available before you're forced to land. Make sure you have some Raw Meat on the Tapejara as well. Get your tribemate to mount onto the back part of a Tapejara Saddle and equip your method of tranquilizing (e.g. Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows). When you find the Quetzal, fly ahead but still in range and get your tribemate to open fire on it. Once the Quetzal is unconscious, you and your tribemate can protect it, or one of you can bring another dino to protect it, since Quetzals generally spawn in dangerous, rough areas.

Argentavis Solo Tame[]

This method is excellent to tame a low level Quetzal. To solo tame a Quetzal with an Argentavis, you need an Argentavis with a saddle, a Grappling Hook, a Longneck Rifle with Tranquilizer Darts, a Parachute and the taming food. When you find a Quetzal, jump off the Argentavis with the Parachute and quickly grapple at the Argentavis. Pull yourself closer to the Argent. Use the "Attack This Target" whistle (Bound to .) on the Quetzal. The Argentavis will start chasing the Quetzal. Now you can shoot it with your Rifle. When the Argentavis is too close to the Quetzal (so it damages it), use the "Move To" whistle (Bound to ,) on the Quetzal. When it moves further away, use the "Attack This Target" whistle again.

Griffin Solo Tame[]

You can fire a weapon while flying a Griffin and simultaneously move the griffin. This, along with the fact that the Griffin can easily keep up with a sprinting quetzal, has simplified solo taming a Quetzal tremendously as you just have to follow behind it and use a longneck/crossbow. Even when not solo, the Griffin is a good creature to use due to its ability to carry two additional passengers, one on its back and one in its claws, and allowing all three riders to use weapons.

Wyvern Solo Tame[]

Set the Wyvern to follow you and mount it. With the wyvern set to follow, you can stand on its upper back and neck while dismounting in the air, and it will not seek for a spot to land if it is following the player riding it. This allows you to follow a quetzal in the air and fire a longneck/crossbow at your leisure. While the riding area and its neck (even the head, but be careful) can be stood on safely while the wyvern is in flight, death by falling is still a possible danger, so bringing a parachute is recommended.

While other mounts like the tapejara are able to keep up with fleeing quetzals during taming, the wyvern is very easily capable of outpacing the quetzal; combine this with the wyvern's wide turn radius and it can make lining up your shots rather difficult without practice: flying past your target while dismounting to shoot or having to double back because the quetzal itself made a sharp turn is more than likely to happen. While the speed and wide turns can make tranquilizing difficult, that very speed however makes wyverns especially useful in searching for quetzals, as they can cover a large area of the map in a short amount of time; vastly cutting down how long you spend on the hunt.

Once the quetzal is unconscious, the wyvern has another use in being a capable defender: able to hold its own with other large predators that may attempt to kill your tame, but be careful, as the wyvern's attacks can easily hit the quetzal you are trying to protect.

Parachuting[]

Take a stack of Parachutes, a Longneck Rifle with Tranquilizer Darts, and a flying mount set to follow. When you find a Quetzal, fly above it and jump off your mount, activating your parachute on the way down. Hit it with as many shots as you can until it is out of range, then get back on your mount and follow it. If you activate the parachute immediately after jumping, you will fall slowly enough to remount in the air. Repeat the process until the Quetzal is knocked out.

You can make this process easier by bringing a large pack of Dimorphodons. Load up the mount with materials to craft extra parachutes, and load up the Dimorphodons with Narcotics. Set the mount to follow you, set the Dimorphodons to follow the mount, and set all the pets to passive. Once the Quetzal is unconscious, you can use the Dimorphodons to protect it from predators and to hunt for meat to tame it.

Argentavis & Scorpion/Pachy/Titanoboa Strategy[]

  • Using a Scorpion (chance of quetzal death is very high)
Another solo tactic is to use an Argentavis and a very high damage Scorpion for high Torpor. Make sure your Scorpion is set to 'Attack my Target', then using the Argentavis, pick it up and go find a Quetzal. Using a Spyglass, whistle the attack command on the Quetzal and then fly near it, on its right side, making sure your Scorpion gets near its neck; it should attack the Quetzal, stop and wait 10 seconds for the poison to take effect then repeat. Quetzals are faster than Argentavises by default, so sometimes it's easier to wait for it to calm down, which can be around 10 seconds. This method can be very time consuming, especially with higher level Quetzals (a level 16 has ~3400 Torpor) and because of stamina limits.
The Pachys basic attack is weak with only 10 base damage, but its Torpor scales 1:1, so a Pachy with 200% melee would deal ~20 Damage and ~20 Torpor. A level 16 Quetzal has roughly ~3400 Torpor, so you'd have to hit it 170-200 times and that's also 3400 to 4000 damage. Even though Quetzals have very high HP, it's a lot more dangerous method of taming since HP varies, although a lot faster if the Quetzal is tanky enough and your Argentavis can keep up with it.

Quetzal Cage Strategy[]

Since Patch 256, the Quetzal does not regen stamina in the air anymore. If you're the admin of your server (or you're playing in solo) the way to allow the Quetzal to regen when you are on his back is the command (must be used in game) ?AllowFlyingStaminaRecovery=true. Note that the developers have indicated this could be a temporary command. Without this command, you will have more difficulty taming in the air. Force feeding a Quetzal stimberries or custom recipes while in the air can allow it to regen stamina it would have gotten passively in the past, but stimberries aren't very effective individually and so this will require hundreds or thousands of stimberries to keep the Quetzal in the air long enough. It is best to use a custom recipe of stimberries or rare mushrooms made with a high crafting skill.

However, despite the developer's past nerfs to some elements of this method, it's still doable.

A Quetzal can be used to capture and tame a second Quetzal very easily. Build a 3x3x3 box made of doorways and your ceiling of any material on a Quetzal platform. Because is it not actually possible to build a complete cube on top of a Quetzal platform saddle with default configs as they limit how many structures can be on platform saddles, you will need to build a relatively minimal cage shape. Be sure there are no open slots more than one space both wide and tall (that is to say, holes that are three spaces high and one wide still keep wild Quetzals imprisoned within the cage, for example, but 2x2 holes may not). Fly to the wild Quetzal and position it inside the box. Dismount quickly and your tamed Quetzal will immediately stop moving. The wild Quetzal can no longer clip through the walls so it will be trapped. You can now easily position yourself around the wild Quetzal to fire through the slots or doorways at its head (which will most likely be outside the cage) as needed for a few well-placed headshots as the captured Quetzal tries to escape in vain.

Once knocked out, the wild Quetzal will fall onto the platform saddle. Do not move your tamed bird or the wild one will fall through the platform to the ground, which is usually much less safe than taming in the air.

This strategy can be seen in a video.[3] The rest of the tame proceeds as normal, with the added bonus of having less to worry about than the usual tame except for potentially creating a more visible target for enemy players to see than a collapsed Quetzal on the ground would provide.

Grappling Hook Strategy[]

  • This solo method requires an Argentavis and a Grappling Hook (a Parachute is also recommended, but not necessary). Pull out your Grappling Hook and shoot your Argentavis in the chest. Whistle Attack this Target on the Quetz and open up the parachute when in the air. Shoot the Quetzal while the Argentavis chases it. Be sure to use whistle passive when the Argent is near the Quetzal and whistle attack this target on the Quetzal when shot. Once the Quetzal is down, switch to the Grappling Hook and pull yourself towards your Argentavis so you can get down safely.[4] Do not shoot your Argentavis too much by accident! If it falls asleep, you will lose your tame and will most likely fall to your death.
  • As a team, one player can pilot an Argentavis or Quetzal with multiple players dangling by grappling hooks, allowing for more players to shoot at once. Works best with 3+ players and Argy with 600+ carry weight. Note that this can cause the server to lag (due to grappling hook physics), so it is not recommended with more than 7 players.

Argent Grab Strategy[]

Have a Friend hop on a tamed Argentavis, then grab you with it using ALT-Fire. Have your friend fly you around until you find a Quetzal, then shoot it until it falls unconscious.

Chain Bolas[]

Using the Chain Bola from the Ballista Turret will immobilize the Quetzal and bring it to the ground temporarily. Once stuck, the Quetzal can be pelted with Tranquilizer arrows or darts until it begins to move again or is knocked unconscious. If the Ballista is mounted on a tamed quetzal, it can follow the wild one if it runs. Ground-mounted ballistas must be strategically placed to both hit the Quetzal initially and then cover it when it tries to escape.

Snow Owl Strategy[]

By using a high stamina Snow Owl, one may fly directly above and slightly in front of the Quetzal and use the Right-Mouse ability to freeze yourself. By doing this you should collide with the Quetzal and it should freeze and fall to the ground. Your Snow Owl will look frozen but can fly, when you start falling, jump to start flying as not doing so will cause your owl to take fall damage and die. When the Quetzal unfreezes it should walk for a bit and take off after a while, after this it will fly at a low altitude. Rinse and repeat as you see fit. Note- A panicked Quetzal briefly flys faster than the owl. When in pursuit, dive down to pick up speed and pull up towards the Quetzal.

An alternative strategy is to use the ice crash until both hit the ground (frozen creatures do not take fall damage), place some standard dinosaur gates on top of the quetzal in a triangle around the main body and neck while holding the freeze ability on. This traps the quetzal and makes for an easy tame, so tranquilize away. Just hope the quetzal has landed some where safe or it could be lunch for some carnivores.

Revival Platform Strategy[]

Using the Revival Platform on Mobile you can build a cage made out of any material around the Revival Platform. Then go find a quetzal using an Argentavis or Royal Griffin with high stamina. Attack the quetzal and kill it. This may take awhile and you may temporary lose the quetzal because of the low render distance. Once you kill it take the Creature Implant before harvest the body or You cannot get it. Take it to the Revival Platform and Revive it using Ancient Amber Revive it Inside of the cage. Then knock it while it is trapped in the cage.

Combat[]

This section describes how to fight against the Quetzal.

General[]

Due to a Quetzal’s skittish nature, they flee upon being attacked, and never fight back. It is a matter of a fast flying tame and a ranged weapon to put the beast down.However, the Quetzal is so rare and valuable that tribes never even consider killing one. In actuality, there are often battles for their tame, as a Quetzal is an extremely versatile mount that can turn an up-and-coming tribe into a powerhouse. Finding them is a challenge, as they are very rare animals, flying high up in the sky. They rarely approach the ground, so any approaches are airborne assaults.

Strategy[]

To tame, there are many different methods, as seen above in K.O. Strategy. Refer to those notes on how to tame the Quetzal.

Weaponry[]

Using powerful Tranq Darts from a Longneck Rifle is the best way to knock them out of the sky for taming, no matter what method you use. In a PVP battle, use powerful weaponry like turrets to bring an enemy Quetzal down. A concentrated hail of minigun bullets can shred a low-level Quetzal in seconds, aiming for its Crest is counted as headshot.

Dangers[]

Because Quetzals usually are very high up, falling off your mount from these heights would usually mean certain death. A fleeing quetzal might lead you to wild carnivores or into Auto Turret nest on PvP servers

Weakness[]

The crest(or hair) is the weakest spot on the Quetzal which means it's the most effective, but it's hardest to hit. They rarely become stuck in mountains or trees.

Utility[]

The Quetzal can be equipped with a platform saddle similar to the Brontosaurus, Paracer, Plesiosaur, and Mosasaur and then used as a mobile airborne base.

Roles[]

  • Air Base: The Quetzal uses very little stamina when flying and Quetzals make great animals to take on taming trips as you can stay on them for safety and use whatever you choose to build on it to craft or hold whatever materials are needed. (Stamina and Health)
  • Battle Bird: A great tame to take into big battles and raids. The great amount of health and stamina a Quetzal possesses, armed with fellow tribe members and turrets on its platform, can make for great aerial assaults. However, watch out for opposing tribes shooting your Battle Bird with tranqs. (Health (recommended 10,000+), Stamina (recommended 3,000+) and Damage).
  • Caravan Quetzal: With inherently high health, stamina, and carry weight, the Quetzal makes for a reliable "pack-mule" animal. With over 1,500 Stamina, a Quetzal travel across the map and with high health, a Quetzal could potentially take on carnivorous road-blocks. However, as Argentavis have numerous weight reductions for common resources and fly faster, they are generally considered a better option for this role. (Health, Stamina, and Weight)
  • Carrier: Quetzal is capable of carrying medium large creature, and its platform saddle can accommodate even more. Before the release of Quetzal (581)Cryopod, Quetzal has been used to transport massed tames. If allowed on server settings, Quetzal can grab the creature you want to tame, and drop them into a pre-built cage.
  • Gatherer: While not being able to gather most resources by itself, the Quetzal can carry a Quetzal (582)Therizinosaur, Quetzal (583)Ankylosaurus, or a Quetzal (584)Gigantopithecus which a tribe member could then ride while being carried. One flies the bird, while the other one harvests resources. This method can result in large quantities of resources in a few minutes, even faster if points are added into melee (Power Harvesting if using Quetzal (585)Therizinosaur). Keep in mind that when using this strategy, the harvester's weight doesn't matter. Only the Quetzal needs enough weight to carry the resources. (Stamina and Weight)
    • Note: This method can't be used for mining stones with a Doedicurus since a Doedicurus can't attack when it's picked up by a Quetzal.
  • Fishing Mount: The Quetzal's long beak is designed to reach down into the water from above and does so, allowing it to harvest substantial amounts of fish. Can also kill wild Sarcos; as long as they can't climb out of the water, they can't attack it. Do not attempt this against a Spino.
  • Hunting Platform: When you dismount, even on a non-platform saddle, you simply stand up on the Quetzal's back, from which you can fire ranged weapons; firearms work best because you don't have to worry about projectile drop at the long ranges involved. Using this tactic is highly dangerous against hostile survivors; it will be much easier for them to shoot the Quetzal than for you to shoot them, and they don't have to kill it. All they have to do is hit it, and it is very likely to throw you from your position on its back as it bucks in surprise and tries to flee, so if you want to shoot at hostile tribes, have a friend fly the Quetzal. Also check for Titanomyrma soldiers, Meganeura, and hostile Dimorphodons before standing up as they can do the same thing. Bring a parachute. Also, the Quetzal is surprisingly useful in a direct fight against wild dinos despite what the dossier says. Moderate DPS is countered by high tanking and knockback; the long beak allows it to fly above many opponents' attacks and still strike downward at them, and the slower speed actually makes it easier to strike at enemies (without overshooting) than other flying mounts... and while it's "slower" than other flying mounts, it's still faster than almost anything on the ground.
  • Multiplayer Transport: With high stamina, a Quetzal with a platform saddle can help other tribemates across the island who have flyers, as they can land on the saddle to regain stamina.
  • Taming Mount: You can grab most Dinos; even for the ones you can't carry, you can build a tame box with the Quetz Platform Saddle. You can also shoot Dinos if another player is carrying it with a mount. Quetzals are especially useful for taming Yutyrannus, as you can safely pick off it's Carnotaurus underlings with long ranged weapons. After the Carnotaurus are delt with, you can then fire your torpitity-damaging ammo of choice at the Yutyrannus at your evelated height, out of the attack range of the Yutyrannus, and any other dangerous creatures that may be in the same area. By doing this, it saves the time and resources of making a trap. This strategy, of course, requires a Quetz Platform saddle.
  • Titanosaur Taming Mount: Because Titanosaurs can only be knocked out with the help of turret weapons, a Quetz with turrets on its platform saddle is the most feasible method of taming them. While Paracers and Brontos can also mount turrets, they can be too slow to keep up with the Titanosaur, and too low to the ground to have turret weapons reliably hit the head. Furthermore, a mount that can't outrun the Titanosaur is at high risk of being killed. However, with standard vanilla settings turrets can no longer be built on platforms.
  • Damage: Despite all the incredible uses of the Quetzal, applying damage with the flyer itself is highly ineffective. What can deliver substantial damage is what survivors do with the Quetzal's carrying ability and platform saddle, as there are many creative ways to do so.

Collectibles[]

ResourceEfficiency
Quetzal (586) Chitin★★★☆☆
Quetzal (587) Raw Meat★★★☆☆
Quetzal (588) Raw Prime Fish Meat★★★☆☆
Quetzal (589) Raw Fish Meat★★★☆☆
Quetzal (590) Raw Prime Meat★★★☆☆
Quetzal (591) Hide★★★☆☆
Quetzal (592) Keratin★★★☆☆
Quetzal (593) Organic Polymer★★☆☆☆
Quetzal (594) Pelt★★☆☆☆

Flight[]

Flying a Quetzal uses similar controls to movement on ground level with a few exceptions.Quirks:

  • Will only move forward upon command. With no forward command issued they eventually halt and hover in mid-air. Even while not moving, a Quetzal expends a small bit of stamina just to stay aloft.
  • Feeding Quetzal (595)Stimberry or Quetzal (596)Stimulant to a Quetzal in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino, you can collect Stimberries in bulk, then feed it a lot at a time.
    • Prior to 256.0, when using a Quetzal with or without a Platform Saddle, you could simply dismount and wait for the Quetzal to regain its stamina without landing. Now it will not begin to regenerate until it has landed. This can be re-enabled on unofficial servers by adding ?AllowFlyingStaminaRecovery=true to the Command Line
  • Landing is accomplished by pressing the jump key (default Space / Quetzal (597)), causing the mount to move to the ground and land, where your Quetzal folds its wings. Now you can dismount by pressing use (default E) as with any other mount or walk on the ground. To start off again, press the jump key (default Space / Quetzal (598)). However, the Quetzal sometimes falls when pressing space while high above the ground, as if it had been walked off a ledge[citationneeded]. It is therefore advisable to get close to the ground before trying to land.

Note: A tamed Quetzal with no rider will not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Quetzal set to follow.

Carrying[]

In PVE the Quetzal is only able to carry wild, personal or tribe-owned creatures.

Carry-able Creatures[]

The Quetzal is capable of carrying the following creatures:

Spotlight[]

Changelog[]

PatchChanges
218.0Quetzalcoatlus and its Quetzal (676)Quetz Platform Saddle were added to the game.
218.3
  • Quetzal with platform saddle now include the Quetzal (677)Weight of all creatures and/or players on them.
  • Raised kill zone at the upper world border line, since some survivors would die while mounted on a Quetzal and approaching that kill zone.
  • Added configurable server option to allow/disallow non-allied dinos to stand on a Quetzal's platform saddle
    bFlyerPlatformAllowUnalignedDinoBasing=true.
  • Improved walking on dynamic platforms such as the Quetzal (678)Quetz Platform Saddle.
  • Reduced Quetzal Quetzal (679)Damage by 33% and Quetzal (680)Damage scaling by 20%.
  • Fixed warpaint and damage overlays on Quetzal.
  • Quetzal can no longer pick up Quetzal (681)Alpha Creatures.
218.5Quetzal (682)Turrets will now target the head of the Quetzal if built structures are covering the body.
218.8Fixed issue with carried creature's inventory Quetzal (683)Weight not adding the the flyer's Quetzal (684)Weight.
219.0The normal Quetzal (685)Quetz Saddle is added to the game.
222.6Fixed inability to drop creatures if a player was mounted on the carried creature and dismounted.
223.0Added the creature "fur" pass to make hair and feathers look better.
231.3
  • Increased Quetzal (686)Health of tamed flyers by 33%.
  • Removed flyer projectile damage multiplier.
231.4
  • Increased non-bullet projectile damage towards flyers by 1.5x.
  • Decreased Quetzal (687)Health of tamed flyers, including the Quetzal, by 30%.
231.8Fixed issue where you could fall through a Quetzal or other creatures when unboarding them.
232.0Fix for disappearing Quetzal.
236.6Fixed fleeing behavior that would cause creatures to head towards the origin (50,50).
238.2The Quetzal (688)Woolly Rhino can now be picked up by the Quetzal.
239.2Fixed an exploit regarding building structures to armor the Quetzal.
241.1Fixed critical issue with flyer saddles disappearing and dinos falling through structures on game load.
242.0
  • Quetzal (689)Turrets and Quetzal (690)Plant Species X can no longer be placed on platform saddles, including the Quetzal. Any existing turrets on such platforms will no longer fire. This can be toggled off with "?OverrideStructurePlatformPrevention=true".
  • Fixed issue where Quetzal (691)Quetz Platform Saddle could be built on in a way to create floating structures.
242.1Fixed too high consumption rate of Quetzal (692)Food for Quetzal.
242.3Fixed another value that was increasing rate of Food consumption. Should now be back to original values.
242.5Improved Quetzal eating animation
247.999
  • Prevented Quetzal (693)Spike Walls on all platform saddles.
  • Prevented Quetzal from moving when head is blocked by platform structures, making head armoring ineffective.
  • Prevented floating structures on platform saddles.
247.9991Improved Quetzal (694)Quetz Platform Saddle flight-blocking traces so flight is less rubber-banding.
249.0Added Quetzal (695)Quetzalcoatlus Bone Costume and Quetzal (696)Skeletal Quetzal for the ARK: Fear Evolved 2.
250.0Platforms now add on 33% instead of 0% inventory Quetzal (697)Weight and 85% inherent carry weight of creatures and people standing on the Quetzal, overall making entities heavier to carry on the platform.
253.8Tamed flyers can no longer carry survivors and creatures into the mesh/terrain fix. Will now be uncarried.
254.86Reduced armor rating effectiveness on Quetzal by 50%.
255.0Fyers carrying creatures equipped with Quetzal (698)C4 Charge now move at a fixed slow speed.
256.0Added the flyer nerf.
  • Flyers can no longer gain Quetzal (699)Stamina mid-air, and must eventually land. This can be changed in the server settings with ?AllowFlyingStaminaRecovery=true.
  • Flyers can no longer allocate levels to Quetzal (700)Movement Speed, nor gain Movement Speed from imprinting.
  • Mounted flyer Quetzal (701)Speed reduced for all flyers, ranging from a 10%-30% reduction depending on the flyer.
  • 50% decrease to all base Stamina in flyers, excluding the Quetzal (702)Lymantria.
  • Stamina in flyers now regenerate much slower, around 10 seconds across the board.
  • Decreased Quetzal Quetzal (703)Health gain per level.
  • Passenger carry Quetzal (704)Weight now increased to 100% from the previous 30%.
  • Various other modifications to various stats.
  • New sound effects for the Quetzal.
256.3
  • All flyers excluding Quetzal (705)Lymantria now have a ground attack.
  • Quetzal idle Quetzal (706)Stamina consumption rate reduced by 50%.
259.0
  • Fixed issue with Quetzal (707)Quetz Platform Saddle not being able to be painted.
  • Improved landing AI for Quetzal.
  • Fixed an issue where flyers out of stamina would not auto-land and become stuck mid-air.
260.0Can now fit through Quetzal (708)Giant Hatchframes.
263.0Increased the ride distance for flyers to help players in the water to remount.
279.275
  • Fixed a bug which would cause flyers to flee when players when attacking water.
  • Quetzal (709)Karkinos can no longer be grabbed by a Quetzal that is already carrying another Quetzal (710)Karkinos.
  • Improved flyer AI so they no longer circle each other when attacking each other so much.
284.104Added the Quetzal (711)Tek Quetzal.
  • 5% chance of Quetzal spawns will be Tek.
  • 20% higher wild level.
  • New breeding line.
288.113
  • Improved flyer following when in water.
  • Added Whistle Flyer Land command.
291.100Quetzal (712)Plant Species Y traps no longer snare Quetzal.
303.1Modified the drag weights of Quetzal (713)Kaprosuchus, Quetzal (714)Gallimimus, Quetzal (715)Procoptodon, and Quetzal (716)Megalosaurus so they can no longer be carried by Quetzal.
306.41 Genesis: Part 1 Expansion ReleaseAdded Quetzal (717)Malfunctioned Tek Quetzal.
312.65
  • Reduced Quetzal maturation time to approximately 5 and 1/2 days.
  • Flying creatures will now prioritize picking up friendly creatures rather than dismounting friendly riders.
  • Mounting a flyer will no longer instantly cause it to take off.
318.9Fixed a bug which caused Quetz to be affected by Quetzal (718)small bear traps.

Notes/Trivia[]

For information pertaining specifically to the real-world Quetzal, see the relevant Wikipedia article.

  • The Dossier was revealed on 06/17/15 on Steam.[5]
  • Quetzalcoatlus conchapicem roughly translates to "Feathered lizard god that carries fish". This is a reference both to its name's origin as an Aztec god and to its in-game usage as a carrier as well as its diet of fish.
  • As of patch 303.1, the Quetzal (719)Kaprosuchus, Quetzal (720)Gallimimus, Quetzal (721)Procoptodon, and Quetzal (722)Megalosaurus can't be picked by the Quetzal anymore.
  • The Quetzal was the first flying tame to have a Quetzal (723)Platform Saddle.
  • Surprisingly, the Quetzal (724)Skeletal Quetzal can have its Quetzal (725)Movement Speed pumped regardless of the Flyer Nerf.
  • In the real world, Quetzalcoatlus was one of the largest known flying animals of all time, with estimates sometimes as large as 15 meters(50ft) though more recent estimates place its wingspan at around 10–11 meters (33–36ft).[6]
    • Other members of the family which the Quetzalocatlus belongs to, Azhdarchidae, may have had members even larger than the Quetzal.
  • It can carry up to 40 structures on its Platform Saddle (including windows, doors etc.).
    • A real Quetzal would have been unable to hold such structures on its back as it posture was rather upright compared to Arks Quetzal's slouching posture. The platform saddle and other structures would have also been to heavy for a real Quetzal to walk with, let alone fly with.
  • Unlike the Quetzal (726)Argentavis or Quetzal (727)Pteranodon, the Quetzal cannot angle upwards or downwards (most likely because structures can go on its back).
  • In real life, Quetzalcoatlus probably spent most of its life walking on land, hunting like a giant stork. It probably attacked every animal it could swallow. It was even big enough to gulp down a whole grown man.
  • Often attempts to travel to 50 latitude - 50 longitude (on both Center and Island maps) when you attempt to knock it out. This should have been fixed in 236.6 but it still seems the case. This is known as the 50, 50 glitch, mentioned above.
  • Several Quetzals can be located around the green obelisk and above the lake in Valguero.
  • It seems to be most commonly seen near the Red Obelisk.
  • On valguero the tek version can also appear with the same rarity and places as the normal version

Gallery[]

  • Quetzal (728)

    Quetzal with platform at Night

  • Quetzal (729)

    ASIG Size Comparison

  • Quetzal (730)

    Tek Quetzal

  • Quetzal (731)

    A Quetzal flying over Valguero's Chalk Hills

References[]

  1. ARK Smart Breeding
  2. Quetzal-taming with a Tapejara
  3. Quetzal Cage Strategy
  4. Solo Quetz Tame with Grappling Hook
  5. Jat (17 June 2015). "Introducing the Quetzalcoatlus!". Announcements. ARK: Survival Evolved Steam Community. Retrieved September 17, 2015.
  6. https://en.wikipedia.org/wiki/Quetzalcoatlus
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Introduction: My name is Errol Quitzon, I am a fair, cute, fancy, clean, attractive, sparkling, kind person who loves writing and wants to share my knowledge and understanding with you.